ERIK NITSCHE
ABOUT ME
Hi, I’m Erik
Game Design specialist in the combination of level design and narrative design through tools like environmental and other indirect forms of story telling.
And Project Manager with a hand for organization & communication and the mission to foster healthy teams in which every member feels seen and enjoys to work.
LEVEL DESIGN
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NARRATIVE DESIGN
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PROJECT MANAGEMENT
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PROJECTS
Snout About
2024/2025
Snout About is a 3D top down couch co-op multiplayer game for parties and families that induces chaos and encourages communication amongst players.
- Project Management, Level Design
- 6 Team members
- 2 Months development time
- Unity Engine
- Coming to Steam
- Exhibited at Dokomi 2025, Gamescom 2025
Onio
2024
Onio is a third-person narrative exploration platformer set in a unique world that is in constant movement.
- Level Design, Narrative Design, Gameplay Design, Game Writing
- 4 Team members
- 7 Weeks development time
- Unity Engine
Explosive Express
2025
Explosive Express is a parody of the game development process in the form of an experimental first-person narrative game with meta narration the fictional game’s developers.
- Project Management, Game Writing
- 7 Team members
- 7 Weeks development time
- Unity Engine
- Explosive Express on Itch.io
Doctrina
2025
Doctrina is an narrative point and click puzzle adventure game with hand painted 2D art. You explore the ruins of the EDGE Academy, an institute tasked with raising the next generation of elites.
- Level Design, Puzzle Design, Game Writing
- 4 Team members
- 1 Week development time
- Godot Engine
- Doctrina on Itch.io
Light's Last Stand
2023/2024
Summary.
Add a brief description of what the game and project was about.
Responsibilities: Gameplay Design, Narrative Design, advising Level Design
- 4 Team members
- 2 Months development time
- Unity Engine
- Erik Nitsche
- enineu25@gmail.com
- Contact Form